The 7th Guest: remembering 1993’s CD-ROM smash horror video game hit, and celebrating its long-awaited 2019 follow-up

Categories
Indie Horror Lifestyle

Anyone who owned a PC with a CD-ROM drive in 1993 was the envy of their friends; compared with the archaic floppy disks PC gamers had been familiar with, a CD drive seemed so futuristic it was almost like alien technology.  This new era promised huge games, orchestral soundtracks, and even (whisper it) full motion video (still known as FMV).

With any new video gaming hardware, a successful product relies upon early platform-shifting ‘must have’ software; only a couple of years previously a certain blue hedgehog had helped to launch Sega’s Mega Drive (or Genesis for any readers outside Europe) into the stratosphere.  In this case, it fell to a peculiar little puzzle game called The 7th Guest to encourage people to splash out on a CD-ROM.  Developed by Trilobyte and published by Virgin Interactive Entertainment, the game was released to much fanfare, leaning on its use of live action video clips as well as its adult themes and content.  Although amusingly tame today, the game really did seem genuinely dark and disturbing at the time, a much more cerebral and chilling proposal than the comedy cartoon gore we’d been drenched in by the likes of Mortal Kombat.

Despite its psychological horror trappings, the game was a simple puzzle affair, with the player taking on the role of an amnesiac trapped in a haunted house.  Only by solving a series of brainteasers could they learn the truth of their identity and make their escape. The puzzles themselves were apparently lifted straight from 19th century puzzle books to avoid copyright issues, and although they were cleverly worked into the game’s themes and a bizarre storyline about a demented toymaker (more on him later…) they were hardly revolutionary from a gameplay standpoint.  Despite these shortcomings, The 7th Guest video game sold a staggering two million copies, with Bill Gates calling it ‘the new standard in interactive entertainment’.

I first played it at a friend’s house (my parents hadn’t yet caved into my demands for a high-spec PC) and was hooked straight from the introduction – follow this link to relive the (dark) magic!

In this sequence, the game’s ground-breaking graphics were showcased via a 3D-rendered story book, whose pages flipped over to present short video clips.  An ominous lullaby plays in the background as a deadpan narrator sets the scene, detailing the fall and rise of a certain Henry Stauf, a toymaker whose creations made him rich and famous… that is, until the children that bought his toys begin to die of a mysterious disease, and Stauf retreats into self-imposed incarceration inside his greatest plaything of all, a sinister and imposing mansion at the top of a hill.  Six guests find themselves invited to the house, each baffled but intrigued by the mysterious letter they have received from the enigmatic entrepreneur.

Each visitor is then introduced via a short clip; the acting on display is serviceable at best, but such is the quality of Robert Hirschboek’s performance as the dastardly Stauf that the game’s ludicrous plot and grainy cutscenes are genuinely engrossing.  Stauf taunts you at every turn, laughing at your attempts to solve his fiendish puzzles, shrieking in exasperation when you do, and revealing himself to be a master Machiavellian manipulator as he gleefully turns the guests against each other. Follow the link below for a poem that perhaps best sums up the character’s cruel, sadistic and at times downright frightening portrayal – I honestly could listen to Hirschboeck’s maniacal ramblings all day long.

Mention should also be made of the game’s soundtrack, which took full advantage of the new CD technology to bring us an array of truly dread-inducing tracks – indeed, the game’s second disc was almost entirely taken up by the music, which could be played in a normal CD player.  Check out the link below for a near-perfect half hour of dark ambience, which I use as a nice change from Akira Yamaoka whenever I’m writing something eerie.

https://www.youtube.com/watch?v=tLP6gqaXRJw&t=1186s

The 7th Guest was a flawed but delightful horror masterpiece, and like all successful video games it spawned a sequel.  The 11th Hour game is a real curiosity – released in 1995, it did little to advance upon the mechanics of the original, and its storyline ventures into utterly preposterous territory – you can watch a compilation of all of its cut scenes below if you want to attempt to decipher the preposterous, often unintentionally hilarious goings-on.  Personally, I don’t rate it very highly, despite the best efforts of Hirschboeck, who reprises his role as the nefarious Stauf.

And that was it: two games, two major commercial successes, and then the franchise faded into obscurity as CDs became the default platform for video games for the next three decades.

And then.

In 2019, a fan-made and crowd-funded follow-up to The 7th Guest was released, disregarding the events of The 11th Hour and taking us back to Stauf’s mansion.  I contributed to The 13th Doll’s Kickstarter campaign and was absolutely overjoyed to receive a short video message from Stauf himself, after the development team managed to get Hirschboeck board for the project!  I was worried that the ageing actor might not be able to make a large contribution to the final product, but my fears were completely unfounded – Stauf is in fine form, sounding like he’s enjoying his devilish schemes more than ever!  (There is very little information about Hirschboeck online, although it’s worth checking out his official website at the link below, if only because it hasn’t been updated for so long that it’s a fascinating relic of the internet’s early days… I can feel myself tearing up as I recall the rough and ready Myspace era!) http://rhstauf.tripod.com/main.html

The game itself is far from perfect, but it’s an admirable attempt to recreate the style and gameplay of the original, and I had a great time with it. The puzzles are very well-crafted, and the soundtrack manages to perfectly recapture the feel of the first game; sadly, though, the storyline is pretty porous, and aside from Hirschboeck himself the acting is of a uniformly mediocre standard.  Still, to nit-pick is to miss the point – this is not some big budget production but a fan-made labour of love, and the development team’s affection for the original comes through in every dark corridor, creaking door and diabolical riddle.

I would thoroughly recommend The 13th Doll, especially if you fondly remember creeping around Stauf’s mansion back in 1993.

Just remember: only he knows the rules…

I hope you’ve enjoyed this post.  If you did, you can find more of my ramblings on my blog, which can be found along with my horror and crime thriller novels at www.jon-richter.com.  I’d be honored if you’d visit the site and sign up for my mailing list, as I have a couple of new novels out later this year that I think might be right up your (dark) alley…

Thanks for reading!
Jon Richter

The Appearance of The Shadow Man

Categories
Horror Mystery and Lore Indie Horror

I never heard of a “sShadow Man” until my first-hand experience. It was a crisp October night and I was preparing for bed. My children were all gone and it was a beautiful evening alone with my husband. As I made my regular stroll through the house ensuring all doors were locked, windows closed, and the lights were off, I entered the hallway that ended at the master bedroom. The only light I could see was the bedroom light ahead of me and the waning full October moonlight shining in the windows. As I entered the bedroom I went to turn off the light when I saw a shadow. It could only be described as a man with a hat on, around 6 feet tall, standing in my hallway. I instantly felt goosebumps all over my body and I was frozen. I couldn’t move or speak. I just stood there, staring at this shadow, trying to comprehend what I was experiencing. I continued to watch for what felt like an eternity while the shadow man disappears through a wall.

Shadow Man

I tried explaining to my husband what just happened and how the whole situation rattled me. It took a long time to shake the uncomfortable and terrifying feeling I had. The next day I met with a colleague and tried to discuss what happened. This was when I learned about the Shadow Man.

A Shadow Man, aka Shadow People or Shadow Beings, is a supernatural being that has been sighted for centuries. It (or he) appears as a dark, human-like silhouette, or a moving shadow, with no apparent features. It feeds off the fear of an individual and often will torment your dreams, making you paralyzed, but in awake-like state. There are various types of shadow men. The most demonic is known as “The Hat Man”. This being often appears with a hat and cloak and piercing red eyes. He will appear in your peripheral vision and disappear as you turn to gain sight of what you think you saw. A Shadow Man is a soulless entity that is conscious, intelligent, and can move between dimensions. He has never been alive.

The general consensus is that Shadow Beings are attracted to negative energy. The main line of defense is to start clearing out all the negative energy in your life. Calling on a higher power for help is expected, whether is it your God, spirit guides, angels, or ancestors, invite them to lend you their energy and protection.

At one point on another, we have heard the term paranormal, maybe it was in a television show regarding haunted artifacts or places, ghost stories, or a movie that’s primary topic was the paranormal. You may have seen the Shadow Man in movies such as, Paranormal Activity, Insidious, Ouija, and even in Amityville. They are often seen but not acknowledged or recognized as the Shadow being they are. Many believe it couldn’t happen to them or the skeptic inside tells you this is not real, but what if it happened to you? If you are dabbling in the paranormal via rituals, divination, channeling, or summoning, you must take precautions to ensure your physical, emotional, and spiritual safety. My experience might resonate with you.

The Best of the Other Stories Podcast

Categories
Best Horror Podcasts Best Of Featured Horror Mystery and Lore Indie Horror
The Other Stories Podcast

The eclectic nature of The Other Stories podcast is perhaps one of its most attractive qualities of this horror, sci-fi, and thriller fiction show. Their variety of authors and narrators along with stellar audio effects make this an immersive experience, but what really makes this podcast special is the agonizingly spooky and mysterious nature of these short stories.

These aren’t the stories your mother told you, no–these are the Other Stories!

Ready to get your blood pumping a little bit and help your body out at the same time? Here is our curated list of our 10 favorite episodes of The Other Stories, we truly hope you enjoy these as much as we did!

The Chip Truck Man

David J. Thirteen brought us this interestingly chilling tale of two brothers who are never the same after encountering a terrible man on their shortcut home.

You can find this and other episodes on The Other Stories Podcast channel.

The Doll

Kathryn Stablin wrote this short story and she did a masterful job in conveying the story of a woman whose strange niece comes to visit her; while watching her niece the woman realizes the terror of the doll.

You can find this and other episodes on The Other Stories Podcast channel.

The Gorgon’s Head

The Gorgon’s Head was written by Ben Errington about a boy who had always believed in the Greek myths–but then he unexpectedly finds a powerful object and unleashes its wrath upon others.

You can find this and other episodes on The Other Stories Podcast channel.

Stranger in the Night

Horror writer Matt Butcher brings us the story of a jaded and miserable girl who has lost her religion and the hitchhiker that is let into the car.

You can find this and other episodes on The Other Stories Podcast channel.

Painted Anguish

This is a story written by Zach Friday, about a man who goes to an art show on the weekend–what he doesn’t realize is the painting that draws him in has evil intentions and he will bend to its will.

You can find this and other episodes on The Other Stories Podcast channel.

One Last Drink

This story was written by Jon Freeman and Daniel Willcocks, who tell the story of Jack as he goes to meet his old university friends who had fallen out of contact. Their reunion takes place at a bar, but as Jack gets progressively more intoxicated, he realizes that things aren’t exactly as they seem.

You can find this and other episodes on The Other Stories Podcast channel.

Nocturne In Spirit

Written by Kezia Kynaston-Mitchell, this short story is about an aging concert violinist who is haunted by her memories. The loneliest place to be is in a crowd, especially when you have a terrible secret.

You can find this and other episodes on The Other Stories Podcast channel.

The Solstice

Writer Kev Harrison weaves the tale of a boy of the northern villages, as the winter solstice looms near, he learns that it is time for him to get his mask made to ward off the siege of the dark spirits. The only problem is, he’s the only boy in his village, will he be enough to keep the darkness from ravaging the land?

You can find this and other episodes on The Other Stories Podcast channel.

The Empties – you are who you eat

Categories
Indie Horror

We love independent horror and we are pretty sure you do too. So we are happy to share a new graphic novel to be released on Tuesday, Feb 18th, 2020. There is a link at the bottom of the article to read the first comic book from the novel for free. Maybe something to “wet your appetite” before diving fully into The Empties. See what we did there?

The Empties: You are who you eat.  

A chef has a simple desire – he wants to be happy and he wants his wife to be happy too. But just because his wife has a roof over her head, it doesn’t mean that she’s happy or fulfilled. There’s something missing in her life, and even she can’t put a finger on what it is. That is, until she develops an insatiable desire for flesh!

Story by: Kristen Renee Gorlitz
Art: Eli Powell
Cover Art: Jeanne Vadeboncoeur
Letters: Marshall Dillon
Executive Producers: Alexander A. Garcia and Kristen Renee Gorlitz  

Puzzle Box Horror fans get the first comic book in the series for free (requires an email address) at http://www.freehorrorcomic.com/empties

The House Built Atop The Bones By Doug Klein

Categories
Featured Indie Horror Short Horror Stories

It was not the right place to build. Yet build they did. The family’s name was Thompson, and
they had found a place to call their own. A plot of land that would become their home, a serene
nook to raise their children. Hard work had led them to purchase the land at a fair price, and so
they built the two-story structure that would house their family for years to come. And that was
how I was created. Initially.


I was nothing more than wood and nails. The Thompsons lived within and they were pleased.
For a time. But those below, the bones, they were not elated. I was nothing more than an altar
of desecration placed upon their sacred grounds, and those who lived inside defiled their place
of rest every moment of every day by their sheer presence. So, the bones, they reached to me,
and I was awoken. I knew then what I was. A violation of ancient rites. A molestation of holy
place. The bones, they gave me a way to fix all of this. These people must be gone, and so must
I. The bones must rest in the peace they so deserved. So began the torment of the Thompson
family.

Accidents were easy enough. The father fell down the stairs. A creak in the boards behind him
caused him to look back, and misstep. His neck broke from the fall, and the family mourned for
years. The pain that emanated from them only helped to make me stronger. Their youngest
daughter, now at the age of seventeen, found herself in the attic. I left her the rope, and
showed her the beam that would support her. She hung there for three days, before the family
found her. I had kept the door locked, for she looked so peaceful in her morbid sway that I did
not wish for it to end. It should have been enough death to convince the Thompsons of what
must be done. However, they remained..


Two more generations stubbornly persisted through what death and torment I could bring. I
tried a longer torture, of smaller cuts. Broken bones, burns from the stove, and windows that
shattered for no reason. Their children screamed in their beds as I played with the shadows
that fell upon their walls. I left what scars I could. Eventually, the last Thompson found himself
alone, and could not manage the courage to keep the family home. A “For Sale” sign was placed
in the front yard, and the Thompsons had left this place. I still remained, and that still
besmirched the land of the bones below.


Years passed. I sat, quietly brooding. Seasons changed and before decay could grip my
foundations, the Renaults arrived. They had made a purchase that would forever change them.
The bones were not pleased, so again they reached out to me and gave me something in their
benevolence. I was given the knowledge of the spirits that would haunt them when they
walked this land, and now those things would reside within me. I did not hold them back. I let
themselves be known. The Renaults were a family of four. A mother, a father, and two sons.
The sons were the first to see them. They appeared as large shadow men, with ungodly long
arms, dirty matted hair, and glowing red eyes. Brandishing their vile talons, they clawed at the
boys. Slashes and scratches marked their bodies, and their terror echoed through my halls. The
mother cried every night, and the father drank and shouted his profanities at me. If I could, I
would have laughed. The boys were driven mad, fear taking what they had been and turning
them into husks. Empty from the constant drain of the terror, one gave in and died in his sleep.
I shook, and rattled as hard as I could, and let loose the spirits upon the parents at last. Their
torment was short lived, as they fled my body in the middle of one raucous night and never
returned. The Renaults had left, yet I was still here, and the bones were dismayed.


It was a rather short time until the Halperns moved in. Was it ignorance or arrogance that
brought them here? I never thought to ask. I was tired, and so were the bones. This had gone
on too long. They had been residing here for no longer than a month before I decided to strike.
I took the initiative, and reached with whatever it was that I had, and I found in the distance an
evil lurking. Three of them, seeking blood. Seeking death. I called to them, and they came.
There had been five in the family of the Halperns before those men arrived. The slaughter
lasted only forty-five minutes. Blood splatters stained my walls, and I could taste what had been
wrought. The men did not leave after their crimes. I made them stay. Authorities arrived with
the cacophony of sirens and engines. A rude kick of my door aside, the police entered.
Gunshots rang out. The flashes from the muzzles seemed to paint my rooms with more gore
than ever before. One officer and the three men died. I now had nine fresh corpses decorating
my interior. Crimson hues of sorrow were now the focal point of every room. That was the last
time a family found this a fitting place to live.


I stand empty. Decaying. My windows are broken. Old police tape still covers my doorframe. On
occasion, some younglings come to fornicate and take their illicit substances. They come to face
their fears, or to show off for a brief courtship. No matter, once they enter, I leave them with
something to remind them of what I am. Bloody visions of the past, or their own hidden
phobias brought into reality. I can do so much now; all the death has fed me with a macabre
imagination. Their faces turn from courage to fear, and I revel in that. They leave in a panic,
some never speaking of the things they have seen. Still the bones are disappointed, and I am
disheartened. No one has heard the call to do what is right, to do what is necessary. I will strive
to bring about the justice those below have yearned for. I am the house built atop the bones,
and I must be destroyed.

Written by Doug Klein for Horror Bound
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